Hallo- hoffe es kann mir jemand weiterhelfen. Habe mir einen Truck MAN geladen ,aber das spiel strürtzt immer ab,bzw wird gar nicht erst geladen.
Hier die LOG
[Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
22:28:59 : [unit] File '/vehicle/truck/definition/man_tgx_a.sii', line 38:
22:28:59 : Included at '/vehicle/truck/truck_storage.sii', line 7:
22:28:59 : [unit] The unit 'vehicle.man.tgx.a' of type 'driveable_vehicle_data' has no attribute named 'game_points'.
22:28:59 : load_filtered_unit_array() - Failed to load units from file (/vehicle/truck/truck_storage.sii)
22:28:59 : Loading resource server data ....
22:28:59 : Loading road data ....
22:28:59 : Loading terrain data ....
22:28:59 : Loading railing data ....
22:28:59 : Loading building data ....
22:29:00 : Loading model data ....
22:29:00 : Loading prefab data ....
22:29:00 : Loading sign data ....
22:29:00 : Loading traffic lights data ....
22:29:00 : Loading vegetation data ....
22:29:00 : Loading hinges data ....
22:29:00 : Loading stamp data ....
22:29:00 : Loading movers data ....
22:29:00 : Loading animated models ....
22:29:00 : Loading sound item data ....
22:29:00 : Loading live stream data ....
22:29:00 : Loading cargo data ....
22:29:00 : Loading company data ....
22:29:00 : Loading city data ....
22:29:00 : Loading cargo descriptions ....
22:29:00 : Map '/map/germany.mbd' loading started ....
22:29:00 : Map successfully loaded ....
22:29:00 : [unit] File '/def/initial_save/normal/game.sii':
22:29:00 : [unit] The unit 'start.truck' of type 'vehicle' has dangling pointer (to 'vehicle.daf.xf.a') in the attribute named 'permanent_vehicle_data'.
22:29:00 : [unit] File '/def/initial_save/normal/game.sii':
22:29:00 : [unit] The pointer to 'vehicle.daf.xf.a' looks like dangling pointer.
22:29:00 : load_unit_tree() - Failed to load unit tree from file (/def/initial_save/normal/game.sii)
22:29:00 : .\management\game_ctrl.cpp(613): ?create_economy@game_ctrl_u@prism@@IAEXABVstring@2@@Z: Unable to create economy unit!
Hier die LOG
[Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
22:28:59 : [unit] File '/vehicle/truck/definition/man_tgx_a.sii', line 38:
22:28:59 : Included at '/vehicle/truck/truck_storage.sii', line 7:
22:28:59 : [unit] The unit 'vehicle.man.tgx.a' of type 'driveable_vehicle_data' has no attribute named 'game_points'.
22:28:59 : load_filtered_unit_array() - Failed to load units from file (/vehicle/truck/truck_storage.sii)
22:28:59 : Loading resource server data ....
22:28:59 : Loading road data ....
22:28:59 : Loading terrain data ....
22:28:59 : Loading railing data ....
22:28:59 : Loading building data ....
22:29:00 : Loading model data ....
22:29:00 : Loading prefab data ....
22:29:00 : Loading sign data ....
22:29:00 : Loading traffic lights data ....
22:29:00 : Loading vegetation data ....
22:29:00 : Loading hinges data ....
22:29:00 : Loading stamp data ....
22:29:00 : Loading movers data ....
22:29:00 : Loading animated models ....
22:29:00 : Loading sound item data ....
22:29:00 : Loading live stream data ....
22:29:00 : Loading cargo data ....
22:29:00 : Loading company data ....
22:29:00 : Loading city data ....
22:29:00 : Loading cargo descriptions ....
22:29:00 : Map '/map/germany.mbd' loading started ....
22:29:00 : Map successfully loaded ....
22:29:00 : [unit] File '/def/initial_save/normal/game.sii':
22:29:00 : [unit] The unit 'start.truck' of type 'vehicle' has dangling pointer (to 'vehicle.daf.xf.a') in the attribute named 'permanent_vehicle_data'.
22:29:00 : [unit] File '/def/initial_save/normal/game.sii':
22:29:00 : [unit] The pointer to 'vehicle.daf.xf.a' looks like dangling pointer.
22:29:00 : load_unit_tree() - Failed to load unit tree from file (/def/initial_save/normal/game.sii)
22:29:00 : .\management\game_ctrl.cpp(613): ?create_economy@game_ctrl_u@prism@@IAEXABVstring@2@@Z: Unable to create economy unit!